THE VIDEOGAME INDUSTRY DOES NOT EXIST
WHY WE SHOULD THINK BEYONG COMMERCIAL GAME PRODUCTION
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Description
A cultural intervention, The Videogame Industry Does Not Exist challenges core assumptions about videogame productionideas about cr eativity, professionalism, labor, diversity, education, globalization, and community. Its in-depth, complex portrayal suggests new ways of seeing, and engaging in, the videogame industry that really does exist.Status: Available for online purchase in 10-15 days
Availability
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